How to Make an Avatar Online for Free (2026)
By Rui Barreira · Last updated: 18 June 2026
A custom avatar is a simple way to represent yourself online without using a photo. Whether you need a profile picture for a forum, a placeholder for a new account, or a fun personalised icon for a presentation, brevio Avatar Maker lets you build one in seconds using SVG shapes — entirely in your browser, with no sign-up required.
How to make an avatar online for free
- Open brevio Avatar Maker. No account or email needed.
- Choose a face shape. Select from Circle (soft, friendly), Square (bold, structured), or Rounded (a middle ground between the two).
- Pick a skin tone. Five options cover a broad range from light to dark.
- Select a hair style. Options include None (bald), Short, Long, or Curly. The hair renders above the face with the color you select next.
- Choose a hair color. Six colors are available: black, brown, blonde, red, grey, and white.
- Set an eye color. Pick from brown, blue, green, or grey.
- Add an accessory. None, Glasses, or Hat — each drawn in SVG to match your other choices.
- Download your avatar. Click "Download SVG" for a vector file that scales to any size, or "Download PNG" for a 400×440px raster image ready for most platforms.
SVG vs PNG — which format to download
SVG (Scalable Vector Graphics) is ideal if you plan to use the avatar at multiple sizes — it stays crisp at any resolution, from a 16px favicon to a 1000px banner. SVG files are also small in bytes and can be edited in a vector editor like Figma or Inkscape after download. PNG is the better choice for platforms that don't accept SVG uploads (most social networks, forum profile pictures), or when you need a fixed-size raster image. The PNG export is generated at 400×440px — large enough for most profile picture contexts.
How the avatar is built
Each avatar is an SVG element composed of primitive shapes: <circle> and <rect> for the face, <path> elements for hair, <ellipse> and <circle> for eyes and nose, and additional paths for accessories. All shapes reference fill colors from your selections — no image assets are used. When you click "Download PNG", the SVG is serialized to a Blob, drawn onto an HTML canvas via an <img> element, and exported with canvas.toDataURL('image/png').
Common uses for custom avatars
- Forums and communities: Use a distinctive avatar without exposing your real photo on public forums.
- Development and testing: Generate placeholder profile images for UI mockups or database seeding without relying on stock photo services.
- Internal tools: Give team members or fictional user accounts a distinguishable avatar in internal dashboards.
- Children's apps and games: Create simple, age-appropriate character icons that represent a player without using real photos.
Frequently Asked Questions
- Can I add more customization options?
- The current tool covers the most common avatar attributes. For highly detailed character creation — including clothing, backgrounds, and accessories — dedicated tools like ReadyPlayerMe or DiceBear's API provide more options, though they require network access.
- Why does the PNG look slightly different from the SVG?
- The PNG is rendered by drawing the SVG onto a canvas via a browser image element. Font rendering and anti-aliasing can differ slightly between the SVG renderer and the canvas rasterizer. The differences are generally minor.
- Is my avatar stored anywhere?
- No. The avatar is generated and exists only in your browser's memory until you download it. No data is sent to any server.
Frequently Asked Questions
- Can I add more customization options?
- The current tool covers the most common avatar attributes. For highly detailed character creation including clothing, backgrounds, and accessories, dedicated tools like ReadyPlayerMe or DiceBear's API provide more options, though they require network access.
- Why does the PNG look slightly different from the SVG?
- The PNG is rendered by drawing the SVG onto a canvas via a browser image element. Font rendering and anti-aliasing can differ slightly between the SVG renderer and the canvas rasterizer. The differences are generally minor.
- Is my avatar stored anywhere?
- No. The avatar is generated and exists only in your browser's memory until you download it. No data is sent to any server.